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Yes, I agree.

Windows PCs were essentially a hacker's paradise and almost all of my friends assembled their PC or let their PC get assembled by a friend.

There was so much variety in the components, in fact you carefully had to adjust mainboard and its chipset with the CPU and GPU as well as the RAM type. This was a lot of work, since all components had downsides and there were hidden gotchas, like for example the huge and looming CPU fan of later Intel CPUs.

If you not went for a large tower PC, you were essentially doomed. CPU fan and GPU could overlap, number of slots were a thing also whether there were enough host slots available.

Bus system, cable length, jumper settings - so many ways to make your hardware bite you.

But at least it felt even after many years as your system, that ran locally. There was a lot of protest, when Microsoft started online activation. This marked the inflection point at which autonomy of your system suddenly eroded. Also downloading huge driver updates in order to get your NVIDIA GPU working - you needed a permanent online connection which wasn't needed earlier.



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