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There were 3 major open source graphics projects: - Gimp for 2D raster - Inkscape for 2D vector - Blender for 3D

At some time 10-20 years ago they all were powerful, but being hold back by a bad UI. Blender turned it all around with their UI overhaul some years ago. Inkscape seems to be doing some correct steps now toward that, although it is still hard to use (at least for new users). Gimp seem to be moving the slowest.



I find modern Inkscape almost identical to CorelDraw, which is what I learned in high school. Works well, and I'm considering moving some remaining CorelDraw graphics projects over to Inkscape soon.


Parts of the UI of Inkscape are very clunky. Like the tabs where live path effects live, thats awful. Also the zoom/pan on the canvas. Corel was very well polished if I remember correctly.




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