That’s only true if you’re writing the codec. If you’re calling the system APIs, you’re using Microsoft or Apple’s license.
The last time I looked it was worth supporting because there was a 20 point gap in hardware support but that’s closed as each generation of hardware adds AV1 support.
The last time I looked it was worth supporting because there was a 20 point gap in hardware support but that’s closed as each generation of hardware adds AV1 support.