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It's not always the staleness of perspective that is the problem. Often it is your personal opinion (the perspective itself) that is both right and wrong.

I think the greatest mistake in software design is the pattern of structuring UI/UX around assumptions. Every assumption made in software design is a demand for the context that that software will be used. The reality is that context will always be fluid, and that it will often contradict itself. Free software can be liberated from its assumptions, but it requires redundant work for every unique contextualization.



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