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I'm not sure social media is ever going to be good at telling you what game engine to use.

People are going to downvote you. I don't think you should be downvoted for stating both facts and opinions.

The rules are simple, it's the BuzzFeed Book Reviews Policy (https://www.theatlantic.com/culture/archive/2013/11/buzzfeed...).

What do people want? There are 10,000 highly experienced people, at least, who are on the Internet and can tell you what game engine to use. Instead of picking up the phone and asking any of them - or letting their totally free and unadulterated opinions at least see the time of day - it's downvote this, angry that.



>I don't think you should be downvoted for stating both facts and opinions.

It's not a very constructive opinion. Just saying "there aren't a lot of 'good' games made with it". If you want to put some subtley in: note that this is an engine previously used by Silicon Studio (Bravely Default, 3d dot heroes, Muramusa, etc.) and after a few renames it became open source. So this was used to ship professional projects at some point.

And yes, I do find some Schadenfreude on an appeal to popularity being judged by yet another appeal to popuarity.

>What do people want?

I dunno, I can't speak for everyone. But I click on a page about an engine and expect, well, discussion on the pros/cons of the engine. If I wanted to stick with the popular stuff I would go back to Unity or Unreal.




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