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I winced hard at the $70 price tag on Tears of the Kingdom - but damned if I didn't get more than my money's worth. One of the things that makes that game so fun is that the whole thing is just there in front of you and you are largely allowed to approach the game however you want. One of the best games ever in terms of respecting the player's intelligence and creativity - just gives you a set of tools and says "fuck around and find out."


Nintendo is sometimes very good at what they do. Another example is the Pikmin series. Miyamoto's favorite. It's never been a real seller, but they do another version every ten years and it gets better every time. One day we'll look at these games and realize how much they invented.

I was first a bit torn about Tears of the Kingdom, it was hard to get back to the world of Breath of the Wild. Then I found this cave, and then it was 2am, and four hours disappeared somewhere. Now I can't let it out of my hands...


Tears of the Kingdom is a perfect example of doing it right. It respects the player and treats them well. Jedi Survivor does too.




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