Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Yeah that's why I dismissed it - way overkill, both in terms of resources used and the development (at least from what I can tell). It seems like 2D is an afterthought, with it just locking the camera in a 3D space to a particular axis.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: