Not for commercial success, just wanted a git and github like experience for my new game project.
Then I started getting into features specific to game dev like moving away from LFS and properly diffing binaries.
paganartifact.com/benny/artifact
Mirror: GitHub bennyschmidt/artifact
Not for commercial success, just wanted a git and github like experience for my new game project.
Then I started getting into features specific to game dev like moving away from LFS and properly diffing binaries.
paganartifact.com/benny/artifact
Mirror: GitHub bennyschmidt/artifact