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iPhones have excellent parental controls (by the abysmal standards of consumer software more broadly). You can just not allow insta and such, or set time limits on them per-day (30 minutes, say). I assume Android has something similar. You can set the Web to allowlist-only. Kids can send requests to bypass limits, sends the request right to your own Apple devices, easy to yay or nay it. It’s damn good.

Phones are among the easiest devices to manage.


> iPhones have excellent parental controls

If those work, sure, although kids tend to be pretty clever about getting around parental controls and are sometimes quite a bit more technically sophisticated than their parents.


It ain’t the ‘90s and this ain’t Windows 95 with bypassable-by-accident OS account logins and half-assed website blocking made by the lowest bidder. Getting past app installation restrictions and time limits on iOS would be… challenging.

It sucks as a parent because you get this from both ends: “parent better! (Putting in tons of work that our parents didn’t have to)” and also “lol what are you doing restricting kids on computers is impossible, give up you idiot”.

(And on some platforms it is, for practical purposes, impossible—looking at you, Linux, not just because it’s a powerful open platform but because its permissions and capabilities system is decades behind the state-of-the-art and tools for sensibly managing any of that on a scale smaller than “fleet of servers” and in the context of user-session applications are nonexistent)


Lack of something like SSO and centrally-managed permissions for families is a huge pain in the ass.

Minecraft is notably insane due to this. I don’t know how normies get their kids playing online with it (ours is locked down to just-with-friends, and we gatekeep the friend list), I thought it was hard as a techie. Cross-platform play (outside of X-Box, I suppose) requires creating and carefully-massaging permissions on two overlapping but unrelated systems, both the account on the console itself and a Microsoft account (and their UI for managing this is, in modern Microsoft fashion, entirely nutty). Then, if anything goes wrong, the error messages are careful never to tell you which account’s settings blocked an action, so you get to guess. Fun!

(Getting “classic” Java Minecraft working, just with a local server, was even harder)

Your options are to go all-in on one or two ecosystems; to take on just a fuckload of work getting it all set up nicely and maintaining that with a half-dozen accounts per kid or whatever; or to give up.

Then schools send chromebooks home with less-restrictive settings than I’d use if I were managing it and no way for me to tighten those, and a kid stays up all night playing shovelware free Web games before we realize we need to account for those devices before bed time. Thanks for the extra work, assholes.


The pitch of the centrist/“3rd way” wing that’s still, incredibly, ascendant even after the massive party shift on the other side that was teed up in the late ‘00s and realized in 2016, is basically “we’re just like Reagan but we like the gays and abortion a little more, and like guns a lot less”.

It’s a shit message, but they’re apparently permanently damaged by the 1980 landslide re-election loss to Reagan and incapable of moving on. IDK if liberal democracy will survive here long enough for us to see if another wing of the party can ever get those folks to let them try something else.

[edit] not for nothing, Obama lightly hinted at a move away from that in his campaigning (if not his governing) and it seemed to work pretty damn well. Why they didn’t double down on that is anyone’s guess, but I’d suppose it rhymes with “bobbying”.


I thought it was from some music subculture. I first encountered it in the context of albums, around the early or mid 2010s.

I think it’s kinda lame in its escaped-containment form, and am surprised it’s been one of those things that stuck around as long as it has, but would place it low on my list of language gripes, personally.


FFX’s balance is awful if you go straight from point to point and don’t take some long grinding breaks. You’ll hit exactly the kinds of boss-walls you mention, and yeah, the cutscene placement is simply abusive.

Last couple plays I’ve used zig-zag approach when traveling through random encounter zones, effectively ~doubling distance traveled, and encounters. Stretches those out, but removes most of the separate, dedicated grinding.

(Not defending the game design that makes this necessary, mind you)


The boss battles weren't that hard. The issue was the un-skippable cut-scenes.

Generally. I don't like playable dream sequences or artistic filler sequences in games. I feel like there are a lot of people that working in gaming that couldn't get into Movies/TV and as a result try to insert that sort of story telling into a form of entertainment where it doesn't belong.

The best in game story telling IMO was the Doom 2016 game, where the physicality of the character was done through the short sequences where control was briefly taken away. Unfortunately they undid this (mostly) in subsequent sequels .


8 is at least the fourth best Star Wars movie.

Maybe 3rd. Jedi is gorgeous but the script for everything past Jabba’s Palace is a mess. Doesn’t know what to do with all its characters, feels the need to have them all around anyway.


MGS4 would be like 10% shorter if you had a mod that just cut every line in a cutscene that’s someone repeating someone else’s previous line, but as a question.

I never finished it. So I wouldn't know.

This is it. I know of too many companies (in nonfiction, specifically) trying to offload as much as possible to LLMs, damn the quality. Zero chance I buy any nonfiction written after 2021 or so unless it comes with strong recommendations from sources I trust. No more on-a-whim purchases because something looks interesting and is on sale or whatever. That’s over.

But even before LLMs, how many of those nonfiction books were any better than an assembly of random blog snippets?

Damn few of them.

I'm thinking the "industry" will contract a lot, but there will always be a niche for deep "real books" on a subject. It will just be much smaller.


It works OK for me on Mac, but all touchID drops to about 50/50 for me in Winter, under the (otherwise) best circumstances. Dry air, I guess.

On iPhone, specifically, it was awful for me. I was too likely to have wet hands (raining, just got out of shower, whatever—even dried, the higher moisture in my skin meant it didn't work) or gloves on or some other problem that made it fail. Trying to hold it the right way, one-handed, to get a finger in the right position (waaaaay down near the bottom) was also a high-risk maneuver for a drop, and was not a way I'd otherwise have tried to hold the device.


I want the home button back, TouchID or no. It's (I'm not joking) among the best applications of computer UI ever and it has not been obsoleted, they just abandoned it for worse options.

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