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Where did the idea for a Shadow Request come from?


Our back-end team sometimes adds calls to a new service that they're building to test the load, a lot like this! So the idea was in the air at OkCupid, so to speak. And with such a big new piece of infrastructure, I knew there would be problems, it's just how it works. So I wanted to get something into production really quickly to have something to troubleshoot against.


That's a very good idea. I might use that for my script. Thanks!


As a kid, this was my favorite part of Mad Magazine.


Same here. I think as a kid I tried to work out what the fold-in would look like without messing up the page itself. :-)


Me too. I grew up in Germany and on one of our trips to the US (late 70s maybe) we discovered Mad Magazine. My dad decided we all needed a subscription - he was always trying to find ways for the kids to brush up on their English. So for many years we had Mad Magazine mailed to us in Germany. We tried not to mess up the page for the other readers in the family.


Thanks for the wonderfully insightful comment. I need to save this so I can periodically look at it for motivation!


That's pretty cool actually. That speaks to your consistency as a programmer.


Author here. Thanks for educating me on the subtleties. It seems like I was mixing up a Level 3 multiverse with a Level 2. I made a small edit to remove the sentence about constants changing. And I also added a note that I edited the post.


That's hilarious. I should have done that.


Author here. Sorry, I guess I misunderstood that part of the hypothesis. Do you have a source, so I can edit my post and correct it?


It seems you're mixing up MWI with a Max Tegmark Level II multiverse: https://en.wikipedia.org/wiki/Multiverse#Level_II:_Universes.... Tegmark considered MWI a separate idea from that and used the label "Level III" for it.

MWI is just one of multiple multiverse ideas. Most multiverse ideas (like Tegmark's Levels I, II, and IV) are basically what-if ideas without any direct evidence, but MWI specifically happens to be a more-grounded idea based on trying to make sense of what the (well-tested) Schrodinger equation says about reality.

The first part of your description of MWI ("The many-worlds interpretation of quantum mechanics imagines our universe as one node in an infinitely branching tree of universes where every possible quantum outcome exists in its own universe.") is pretty good, if a slight though common simplification (different branches aren't entirely separate, so envisioning it as a tree is only mostly correct; different branches can sum together or cancel each other out if their configurations are identical).


> trying to make sense of what the (well-tested) Schrodinger equation says about reality.

Nitpick: The Schrödinger equation predicts unitary time evolution (which is another way of saying that physical systems evolve in a deterministic manner). Interpretations of quantum mechanics exist to make sense of the part of quantum mechanics that doesn't follow unitary time evolution, namely the measurement process.


Ah, I think I'm beginning to understand. Perhaps I should just remove the sentence about constants changing.


This is a great comment. I updated my post based on your suggestion.


if you read "Our Mathematical Universe: My Quest for the Ultimate Nature of Reality" by Max Tegmark, many worlds falls in the bucket of L3 multiverse. What you're describing is a L4 multiverse (see comments below. seems it's L2, not L4. will leave my mistake in, although i'm sure there is a parallel universe where i did not make this mistake)


Level 2 is universes generally like ours but with different physical constants: https://en.wikipedia.org/wiki/Multiverse#Level_II:_Universes.... Level 4 includes all abstract mathematical structures, like a universe embedded in a Game of Life simulation.


i guess i got it wrong but it's still L2 != L3


This is great. I'm learning so much from this thread.


Whoa, I'm so out of my depth. This is really cool. Thanks for sharing. I didn't know about the multiverse levels!


I'm not sure which Sean Carroll talk you saw, but I think he only mentions the differences between worlds in terms of different "choices"-- and these universal constants don't "choose" to be what they are, right?


This is the video that inspired this project, but I don't think that I'm knowledgeable enough to answer your question with 100% certainty.

https://www.youtube.com/watch?v=gpEvv349Pyk


I like the table of contents at the beginning with the links. I'm going to steal that for my next blog post. The author is a really clear writer, and I love the table of contents because you can jump around and things are bite-sized.


Oh wow, well at least Skynet has decent taste.


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