Highly recommended... I found it quite beautiful and moving, and it's the only film I've felt compelled to write a blog post[1] about. "Seeing the film (made just last year) transforms the memory of the Towers from one of trauma to something more like transcendence."
> I basically want to build a custom e-reader with a RasPi Zero for learning/home use, 8-10inches would be great.
Though smaller than your target size, I did[1] something similar, and it was great fun. I believe there are still Waveshare hats with larger display sizes.
Aaron Reed's 50 Years of Text Games[1][2] is a fantastic journey into the history and the possibilities of text-based games. I got the physical book and was surprised to find it as engaging as a novel. Each chapter takes one year between 1971 and 2020 and picks a game from that year to discuss in depth. While it might not help with the writing per se, you might good ideas there (several of the games discussed are in the "Adventure" lineage).
This comment got me to purchase this book and bump it to the head of my reading queue. I'm about halfway through it and it's really, really good. I definitely think it can help with writing/design, by showing the breadth of possibilities and how the art has evolved.
We had one of these at CERN in the experimental physics group I was in 1990-1991. I had no idea they were rare or that the line was a failure. It was certainly faster than the other machines the group had access to at the time (except an onsite Cray, access to which was restricted only to members from "Western" countries for political reasons).
One can develop with TDD in Clojure quite smoothly depending on choice of tooling; with CIDER in Emacs there are keyboard shortcuts to run tests for the current namespace or the entire project, so feedback can be very fast (if your tests are fast). I've also used (some time ago) test runners that stay running and re-test when a file is saved.
In fact, it can be nice to do one's explorations in the REPL and then reify one's discoveries as tests.
Regarding types: I will say that working on larger Clojure (and Python) projects with somewhat junior teams made me more curious about type systems. Clojure's immutable collections and the core abstractions they are built around are great, but it can take some skill and discipline to keep track of exactly what kind of data is flowing through any particular part of your program. But, there is some support for à la carte strictness in the language via Spec, Malli, structured types, etc.
> In fact, it can be nice to do one's explorations in the REPL and then reify one's discoveries as tests.
This is how I wrote unit tests when I worked on Mathematica: try out every edge cases of the function in a notebook, and then use a tool to extract all the input/output cells and convert them to tests. I didn't know the term reify for this practice, I like it!
Reify is a general term, it means to "make concrete" (or to "make real" depending on the usage) something that is previously fuzzy or abstract.
When you make a concrete subclass of an abstract class, you are "reifying" that class. When you made the abstract class from the concept of something, you are "reifying" that concept.
This is really nice, and I hope you continue with additional texts, as I have been trying once again to pick up Latin basics, using YouTube videos and Wheelock's Latin (which is one of the best foreign language books I've ever seen).
It would be nice to be able to add the macrons or even acute accent characters to show emphasis syllables as another toggle-able option -- ChatGPT seemed to do OK with that task for me just now.
I liked this for two seconds; then all the pictures loaded in the browser window, and its usefulness to me plummeted. Similar to other commenters, I actually prefer text-only in this context; in particular, the first picture displayed just now was animated, and incredibly distracting.
I would probably use this or at least play with it extensively if not for this "feature." I find that, unlike "real" newspapers, leading images in blog posts and even much larger sites are frequently a net negative (a trend greatly worsened with the advent of AI image generators).
I think this is more an indictment of how poorly some publications pick images than any sort of layout issue (or design decision). So probably a toggle throws the baby out with the bathwater. Saw a little cockroach and there was an article about a cockroach - okay, fair. Picture of what looks like a forest fire on an article about tuples - probably net negative.
The fact that some of the images are animated (presently: the "passport photos" associated with this story: <https://maxsiedentopf.com/passport-photos/>) is an absolute turn-off.
I'm often reading via an e-ink tablet. Whilst I can drop text quality to better support animations, the effect is a gross degredation of everything else, and of course, why the fuck would I want to see animations randomly?
"Animate on hover" is a setting I've long advocated for sites, and coded into CSS both for my own sites and as restylings of third-party sites. It's a compromise between constant distraction and being able to benefit from the very rarely actually useful animation. In the case of the passport photos story, the same effect could be achieved by a grid (2x2, 3x3) showing the variety of photos simultaneously. Detail isn't relevant, variety apparently is, and animation is a cheap eyeball-grabbing trick.
I saw the animation, but i was looking at the pdf i made - to offer a solution to another comment. No motion there; just meaningless images mixed with contextual images.
I loved Hofstadter's writing on Lisp in Metamagical Themas and adapted the code in the last article of the series to Clojure for a study group at work, written up here[1].
[1] https://johnj.com/posts/man-on-wire/ [2009]
Edit: add year